Cameras

Flipside's camera system has the following options.

Camera options

Each camera has the following features:

  • Focal length - Adjust the focal length of the camera.
  • Horizontal lock - Lock the camera's rotation to the horizon.
  • Photo - Switch to photo mode to take still images.
  • Flip - Flip the direction the camera is facing.

Camera settings

The following camera settings can be adjusted by going to the Settings tab on the Dashboard:

  • Lock cameras - If enabled, it will prevent the local user from interacting with cameras on a set. Useful for actors when collaborating with a camera operator.
  • Disable raycast grab - If enabled, you will only be able to move a camera by grabbing it with your controller directly, but you'll still be able to interact with cameras otherwise.
  • Cameras are eye targets - If enabled, characters will look directly at cameras.
  • Camera movement speed (m/s) - How fast the camera should move between positions when the camera switcher is set to Move.
  • Camera shake - Whether to apply a shake to cameras so they have a more handheld human feel, and if so, how much.

Camera switcher

  • Start/Stop Cast - Starts or stops casting your camera output to the Flipside Broadcaster.
  • Show UI - Show/hide user interface elements from the cameras.

Features:

  • Resync - Quick option to clear everyone's buffers in case multiplayer lag has built up.
  • Cut - When enabled, selecting cameras will cut instantly to them.
  • Move - When enabled, selecting cameras will move smoothly from the old position to the new one.

Flipside's camera system has the following options.

Camera options

Each camera has the following features:

  • Focal length - Adjust the focal length of the camera.
  • Horizontal lock - Lock the camera's rotation to the horizon.
  • Photo - Switch to photo mode to take still images.
  • Flip - Flip the direction the camera is facing.

Camera settings

The following camera settings can be adjusted by going to the Settings tab on the Dashboard:

  • Lock cameras - If enabled, it will prevent the local user from interacting with cameras on a set. Useful for actors when collaborating with a camera operator.
  • Disable raycast grab - If enabled, you will only be able to move a camera by grabbing it with your controller directly, but you'll still be able to interact with cameras otherwise.
  • Cameras are eye targets - If enabled, characters will look directly at cameras.
  • Camera movement speed (m/s) - How fast the camera should move between positions when the camera switcher is set to Move.
  • Camera shake - Whether to apply a shake to cameras so they have a more handheld human feel, and if so, how much.

Camera switcher

OBS settings:

  • Stream - Start/stop streaming in OBS.
  • Record - Start/stop recording in OBS.
  • Connect - Connect/disconnect from OBS.

Other settings:

  • Start/Stop Cast - Starts or stops casting your camera output to the Flipside Broadcaster.
  • Show UI - Show/hide user interface elements from the cameras.

Features:

  • Resync - Quick option to clear everyone's buffers in case multiplayer lag has built up.
  • Cut - When enabled, selecting cameras will cut instantly to them.
  • Move - When enabled, selecting cameras will move smoothly from the old position to the new one.

Next: Characters

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