The TargetElement component assigns points when a BulletElement or ThrowableElement hits it. Targets can override the point value of the bullet or throwable with its own value if the Override Points On Hit property is checked and the Add Points On Hit property is set to the specified points to award the shooter or thrower.

You can tie event handlers to the following list of events:

  • OnHit - The target was hit.

TargetElement component

Next: TeleportObjectTo

Edit this page.
This documentation was generated by the My App Documentation Project. We're always open to new contributions *wink* *wink*