- by Lux
Please note: This update includes some big changes which we wanted to give everyone time to test out safely and adapt to their projects, so to try it out you'll need to opt into our Beta release channel. Instructions on switching between release channels can be found here.
You can now add physics colliders to add body physics on your characters via the Flipside Creator Tools. Body physics lets actors interact in a more natural way with props and other elements of a set, and with each other.
It means you can high-five without hands passing through each other, swipe a bunch of props off a table in a fit of passion, or rest your arms comfortably at your sides without sinking into your body.
New characters created in version 0.26 of the Flipside Creator Tools or later will have body physics added automatically, and existing characters can easily be updated using the new GenerateColliders component. Learn more about generating colliders on characters here.
Body colliders are highly customizable to suit the needs of any character, but there will be edge cases and bugs along the way. Head over to our Discord community for help or to let us know if something isn't working the way it should.
This release is also the first that's built on Unity 2019.2. If you're using the Flipside Creator Tools with the latest Alpha channel release, you'll need to upgrade Unity to version 2019.2.11f1. Information on how to upgrade, including how to update your characters and sets, can be found here.
Unity has seen a ton of improvements since the previous version we were on (2017.4), including:
Some of these changes will take time to make their way into Flipside Studio and the Flipside Creator Tools, but they pave the way for a faster, leaner, and bright Flipside future.
Note: If you're sticking with the Stable branch, do not upgrade to 2019.2 yet. Stick with 2017.4 to ensure compatibility.
In addition to the above, we've also made a number of other fixes and improvements in this release:
We've made some big improvements to the character and set previewing capabilities of the Flipside Creator Tools in version 0.25. When you press play in Unity, hopping into VR to preview now lets you do these cool things: